On Mon, 13 Sep 2021 06:03:11 GMT, Alexey Ushakov <[email protected]> wrote:

> in a normal state (when the window is created) we don't need to flush the 
> layer content faster than DisplayLink provide.

But this is exactly related to the performance, no? When the RenderPerf test is 
executed it should check that delay between fillRect and the actual rendering 
is as small as possible. Can you please just confirm that the problem is in the 
"performance" of DisplayLink and unrelated to some broken rendering? I guess 
you can create two timestamps in NSWindow creation and in Layer callback(where 
we actually blit the content/ drawInXXXContext). How that timing is different 
for metal and OGL?

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PR: https://git.openjdk.java.net/jdk/pull/5373

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