Very nice, I had actually been implementing a boggle solver for my
optimal boggle grid generator (5x5 with no limits on number of letters
on dice).  I hadn't discovered the wonders of assoc-in though which
makes things look much nicer when creating nested maps.  I really like
the layout of your code in general too though I'm a beginner with
clojure myself.

Mind if I fork your solution into mine for the grid creation as your
solver has very nice performance?



-William

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