On Jul 6, 2010, at 10:07 , Thomas Kjeldahl Nilsson wrote:

> Hello Heinz,
> 
> I'm currently playing around with Penumbra, an OpenGL wrapper for Clojure. It 
> cuts away some incidental  complexity in OpenGL, renames/binds to 
> cleaner/simpler naming conventions and makes OpenGL feel more "functional 
> programming-ish". See http://github.com/ztellman/penumbra to get started (the 
> easiest way to start is to use Leiningen).
> 
> I've only done some tiny bits of 3d code, and I'm an OpenGL newbie to boot, 
> but Penumbra feels really nice so far. Cool to be able to eval code in emacs 
> and see the visuals change instantly. :)
> 
> Also check out the Clojure/Penumbra port of the Nehe opengl tutorials, that 
> should give you enough examples to get started. 
> http://github.com/swannodette/clj-nehe

Tanks, this sounds about what I was looking for - I think .)
Regards,
Heinz

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