On Jul 6, 2010, at 10:07 , Thomas Kjeldahl Nilsson wrote: > Hello Heinz, > > I'm currently playing around with Penumbra, an OpenGL wrapper for Clojure. It > cuts away some incidental complexity in OpenGL, renames/binds to > cleaner/simpler naming conventions and makes OpenGL feel more "functional > programming-ish". See http://github.com/ztellman/penumbra to get started (the > easiest way to start is to use Leiningen). > > I've only done some tiny bits of 3d code, and I'm an OpenGL newbie to boot, > but Penumbra feels really nice so far. Cool to be able to eval code in emacs > and see the visuals change instantly. :) > > Also check out the Clojure/Penumbra port of the Nehe opengl tutorials, that > should give you enough examples to get started. > http://github.com/swannodette/clj-nehe
Tanks, this sounds about what I was looking for - I think .) Regards, Heinz -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en