Hi,
I am developping an application using clutter 1.6.20 with eglnative backend and
OpenGL ES 2.0. I use this version because the 1.8.4 create kernel error. When
slicing is enable, some textures get cropped but when I disabled it, everything
work fine but performance is greatly affected.
Does someone have a experience with this issue or any thought on how to solve
it?
Thanks
William Deshaies
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