On Fri, 2007-12-14 at 10:41 +0000, Emmanuele Bassi wrote:
> On Thu, 2007-12-13 at 13:54 +0200, Tommi Komulainen wrote:
> 
> > I finally managed to have a quick look through it and have some
> > comments and questions I found lacking:
> > 
> > Tutorial says 'Each Clutter application contains at least one
> > ClutterStage' . IIRC currently clutter supports only one stage at a
> > time. Then again, I haven't used clutter-gtk, which might lift that
> > limitation. Worth mentioning I think.
> 
> no: we are currently limited to one stage per process, even for
> clutter-gtk. I have a branch in my personal git repository[1] that adds
> multiple stages support, but its a bit out of date and needs more work
> on the rendering pipeline to compensate for multiple windows. it's not
> impossible, I think.
> 

Yep, essentially whats needed here is just code to make sure the right
per stage context is being used before any GL call, together with
handling of moving GL resources between contexts.

  == Matthew

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