On Fri, 2007-12-14 at 14:17 +0100, Murray Cumming wrote: > On Fri, 2007-12-14 at 11:51 +0000, Emmanuele Bassi wrote: > > this would become needlessly complicated if we passed the same function > > and then the same timeline, for instance (fantasy code, it will not be > > implemented): > > > > timeline = clutter.Timeline(duration=1000) > > > > pathb = clutter.BehaviourPath(timeline, clutter.ramp_inc_func, knots) > > depthb = clutter.BehaviourDepht(timeline, clutter.ramp_inc_func, -100, > > 100) > > I actually prefer this public API (and for effects too), but I guess > it's just a personal preference. Thanks anyway.
Just for annoying completeness: A big reason that I'd prefer it is because I don't imagine that people ever really want to use the same timeline+alpha with more than one behaviour. -- [EMAIL PROTECTED] www.murrayc.com www.openismus.com -- To unsubscribe send a mail to [EMAIL PROTECTED]
