varun shrivastava wrote: > thanks > but where i can find some tutorial about that?
There isn't one; if you want to use OpenGL to design a custom actor, then the best thing to do is to have a look at how the existing clutter actors are implemented. If you want to use OpenGL directly outside of a custom actor, then you will need to know enough about OpenGL not to need a tutorial. Tomas > > > On Jan 31, 2008 3:07 PM, Tomas Frydrych <[EMAIL PROTECTED] > <mailto:[EMAIL PROTECTED]>> wrote: > > Hi, > > varun shrivastava wrote: > > is there a way to use opengl or glut APIs in a clutter program > > In principle yes; it really depends on what you are trying to do. > > Tomas > > > -- > To unsubscribe send a mail to [EMAIL PROTECTED] > <mailto:[EMAIL PROTECTED]> > > -- To unsubscribe send a mail to [EMAIL PROTECTED]
