varun shrivastava wrote:
> thanks
> but where i can find some tutorial about that?

There isn't one; if you want to use OpenGL to design a custom actor,
then the best thing to do is to have a look at how the existing clutter
actors are implemented. If you want to use OpenGL directly outside of a
custom actor, then you will need to know enough about OpenGL not to need
a tutorial.

Tomas

> 
> 
> On Jan 31, 2008 3:07 PM, Tomas Frydrych <[EMAIL PROTECTED]
> <mailto:[EMAIL PROTECTED]>> wrote:
> 
>     Hi,
> 
>     varun shrivastava wrote:
>     > is there a way to use opengl or glut APIs in a clutter program
> 
>     In principle yes; it really depends on what you are trying to do.
> 
>     Tomas
> 
> 
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