2008/3/30, Matthew Allum <[EMAIL PROTECTED]>:
> Hi;
>
>  On Sun, 2008-03-30 at 00:29 +0100, koos vriezen wrote:
>
>  [snip]
>
>
>  > So basically two things, hierachical timelines and extendable
>  > start/stop triggers.
>  >
>  > Any thoughts are welcome.
>  >
>
>
> I would say the classic patches welcome - but if your not using anything
>  above timelines (behaviours, effects etc), you may be better
>  implementing your own specific 'timeline' for the SMIl case.

My impression was that behaviours are useful for animation and effects
for transitions effects. So I do want to use them.

>  Also check the new marker support in trunk (and scores) - that may be
>  able to be used as you describe with some wrapping, but Im not 100% on
>  that.

I saw the marker addition. But I didn't quite understand how to use
this that I would benefit from this. I guess I give the sources
another look.

Thanks,
Koos Vriezen
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