2008/3/30, Matthew Allum <[EMAIL PROTECTED]>: > Hi; > > On Sun, 2008-03-30 at 00:29 +0100, koos vriezen wrote: > > [snip] > > > > So basically two things, hierachical timelines and extendable > > start/stop triggers. > > > > Any thoughts are welcome. > > > > > I would say the classic patches welcome - but if your not using anything > above timelines (behaviours, effects etc), you may be better > implementing your own specific 'timeline' for the SMIl case.
My impression was that behaviours are useful for animation and effects for transitions effects. So I do want to use them. > Also check the new marker support in trunk (and scores) - that may be > able to be used as you describe with some wrapping, but Im not 100% on > that. I saw the marker addition. But I didn't quite understand how to use this that I would benefit from this. I guess I give the sources another look. Thanks, Koos Vriezen -- To unsubscribe send a mail to [EMAIL PROTECTED]
