> markers are per-timeline unique identifiers attached to a specific frame > or at a specific time. each time a timeline reaches a marker, a signal > will be emitted. > > for instance, if you have a timeline of duration=1000 and you want to > receive notification of it being halfway through (to start another > timeline or to update the animation), you just need to add a marker at > the given time and connect to the ::marker-reached signal: > > clutter_timeline_add_marker_at_time (timeline, "half", 500); > g_signal_connect (timeline, "marker-reached", half_cb, NULL);
Wow. This is a nice addition, i can stop my horrid workarounds based on checking the timeline's progress at every frame until a certain state ! Thanks ! -- To unsubscribe send a mail to [EMAIL PROTECTED]
