>  markers are per-timeline unique identifiers attached to a specific frame
>  or at a specific time. each time a timeline reaches a marker, a signal
>  will be emitted.
>
>  for instance, if you have a timeline of duration=1000 and you want to
>  receive notification of it being halfway through (to start another
>  timeline or to update the animation), you just need to add a marker at
>  the given time and connect to the ::marker-reached signal:
>
>   clutter_timeline_add_marker_at_time (timeline, "half", 500);
>   g_signal_connect (timeline, "marker-reached", half_cb, NULL);

Wow. This is a nice addition, i can stop my horrid workarounds based
on checking the timeline's progress at every frame until a certain
state !

Thanks !
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