On Mon, 2008-03-31 at 18:10 +0200, Florent wrote:
> >  I dont think SDL on Framebuffer supports OpenGL.
> 
> Maybe only directfbgl
> (http://www.directfb.org/index.php?path=Development%2FProjects%2FDirectFBGL)
> 

That would likely work but Clutter would then need a directFB backend
(of which I suspect would not be too hard to create)

  == Matthew

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