I'd like to share my experience.
I have compiled Clutter on an intel Mac Os X 10.5.2. But I do not use
any fink or port.

I've installed all dependencies from scratch in a clean system (If you
want the ordered list of library to install just mail) that is to say
gettext, libiconv .....

So I've tried with flavor osx and glx. 
The one that i use is the glx one, work better don't really know why.
I'have to tweak some things as (for glx flavor) :

* symbolic link between /usr/X11/include/GL and /usr/include/GL (ln
-s /usr/X11/include/GL /usr/include/GL)

* before ./configure need to export LDFLAGS = -dylib_file \
/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:\
/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib

to avoid the dylib cycle (see notes on apple developer connection
http://developer.apple.com/qa/qa2007/qa1567.html)

Then you can ./configure but it will complain to not found
glxCreateContext in -lGL ... even if it is present (i've checked it)
the dirty way i've solved this is to modify the configure :

ac_cv_lib_GL_glXCreateContext=yes 
HAVE_LIBGLX=yes

I know this is dirty but I just wanted to see if clutter would work on
the mac.

And that's all, clutter-cairo and clutter-gtk need same LDFLAGS export.
If this can help.

--
Fred

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