I'd like to share my experience. I have compiled Clutter on an intel Mac Os X 10.5.2. But I do not use any fink or port.
I've installed all dependencies from scratch in a clean system (If you want the ordered list of library to install just mail) that is to say gettext, libiconv ..... So I've tried with flavor osx and glx. The one that i use is the glx one, work better don't really know why. I'have to tweak some things as (for glx flavor) : * symbolic link between /usr/X11/include/GL and /usr/include/GL (ln -s /usr/X11/include/GL /usr/include/GL) * before ./configure need to export LDFLAGS = -dylib_file \ /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:\ /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib to avoid the dylib cycle (see notes on apple developer connection http://developer.apple.com/qa/qa2007/qa1567.html) Then you can ./configure but it will complain to not found glxCreateContext in -lGL ... even if it is present (i've checked it) the dirty way i've solved this is to modify the configure : ac_cv_lib_GL_glXCreateContext=yes HAVE_LIBGLX=yes I know this is dirty but I just wanted to see if clutter would work on the mac. And that's all, clutter-cairo and clutter-gtk need same LDFLAGS export. If this can help. -- Fred -- To unsubscribe send a mail to [EMAIL PROTECTED]
