Hi All,
 
I am creating a actor like this : 
 
 
ClutterActor *ptr=clutter_texture_new_from_pixbuf(pixbuf);
.
.
.
after some time I am doing : 
 
ptr=clutter_texture_new_from_pixbuf(pixbuf1);
 
 
is this correct ? who is responsible to free old memory and if my app
itself is responsible, can I use free or g_object_unref()
 
 
 
Regards,
Harish Haswani,
LJ-P2P, GRAPHICS, MME Group, MIEL, Bangalore, INDIA
Ph: 91-80-26014164
 

Reply via email to