In which case no not yet and doubtful for 0.8.0 at least unless someone sends a patch.
== Matthew On Wed, 2008-07-02 at 17:01 +0800, HASWANI HARISH-VCKR47 wrote: > Yes, 2BPP => 2Bytes per pixel like RGBA5551 or RGBA4444 or RGB565 > > > Regards, > Harish Haswani, > LJ-P2P, GRAPHICS, MME Group, MIEL, Bangalore, INDIA > Ph: 91-80-26014164 > > -----Original Message----- > From: Matthew Allum [mailto:[EMAIL PROTECTED] > Sent: Wednesday, July 02, 2008 2:29 PM > To: HASWANI HARISH-VCKR47 > Cc: [email protected] > Subject: Re: [clutter] clutter_texture_set_from_rgb_data > > Dont you mean 2BPP - i.e 16bit ? > > == Matthew > > On Wed, 2008-07-02 at 14:28 +0800, HASWANI HARISH-VCKR47 wrote: > > Hi All, > > > > While going through clutter_texture_set_from_rgb_data API, I found > > that currently clutter support only 4 BPP. > > > > will clutter 0.8 support 3BPP ( implies support for > > COGL_PIXEL_FORMAT_RGBA_4444_PRE or COGL_PIXEL_FORMAT_RGBA_4444_PRE ) > > > > Means, whether we'll have more generic implementation for > > clutter_texture_set_from_rgb_data API in clutter 0.8? > > > > Regards, > > Harish Haswani, > > LJ-P2P, GRAPHICS, MME Group, MIEL, Bangalore, INDIA > > Ph: 91-80-26014164 > > > -- To unsubscribe send a mail to [EMAIL PROTECTED]
