In which case no not yet and doubtful for 0.8.0 at least unless someone
sends a patch. 

  == Matthew

On Wed, 2008-07-02 at 17:01 +0800, HASWANI HARISH-VCKR47 wrote:
> Yes, 2BPP => 2Bytes per pixel like  RGBA5551 or RGBA4444 or RGB565
> 
> 
> Regards,
> Harish Haswani,
> LJ-P2P, GRAPHICS, MME Group, MIEL, Bangalore, INDIA
> Ph: 91-80-26014164
> 
> -----Original Message-----
> From: Matthew Allum [mailto:[EMAIL PROTECTED] 
> Sent: Wednesday, July 02, 2008 2:29 PM
> To: HASWANI HARISH-VCKR47
> Cc: [email protected]
> Subject: Re: [clutter] clutter_texture_set_from_rgb_data
> 
> Dont you mean 2BPP - i.e 16bit ?
> 
>   == Matthew
> 
> On Wed, 2008-07-02 at 14:28 +0800, HASWANI HARISH-VCKR47 wrote:
> > Hi All,
> >  
> > While going through clutter_texture_set_from_rgb_data API, I found 
> > that currently clutter support only 4 BPP.
> >  
> > will clutter 0.8 support 3BPP ( implies support for 
> > COGL_PIXEL_FORMAT_RGBA_4444_PRE or COGL_PIXEL_FORMAT_RGBA_4444_PRE )
> >  
> > Means, whether we'll have more generic implementation for 
> > clutter_texture_set_from_rgb_data API in clutter 0.8?
> >  
> > Regards,
> > Harish Haswani,
> > LJ-P2P, GRAPHICS, MME Group, MIEL, Bangalore, INDIA
> > Ph: 91-80-26014164
> >  
> 

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