On Wed, 2008-07-02 at 10:59 +0100, Robert Bragg wrote:
> One option is to use cogl_texture_new_from_data which supports more
> formats and also lets you control the internal format.

I was just about to reply saying the same thing with this little
example:

  cogl_tex = cogl_texture_new_from_data (TEX_WIDTH, TEX_HEIGHT,
                                         32, FALSE,
                                         COGL_PIXEL_FORMAT_RGB_565,
                                         COGL_PIXEL_FORMAT_ANY,
                                         TEX_WIDTH * 2,
                                         (guchar *) tex_data);
  tex = clutter_texture_new ();
  clutter_texture_set_cogl_texture (CLUTTER_TEXTURE (tex), cogl_tex);
  cogl_texture_unref (cogl_tex);

- Neil

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