On Wed, 2008-07-02 at 10:13 +0100, Neil Roberts wrote: > On Wed, 2008-07-02 at 14:28 +0800, HASWANI HARISH-VCKR47 wrote: > > > While going through clutter_texture_set_from_rgb_data API, I found > > that currently clutter support only 4 BPP. > > > > will clutter 0.8 support 3BPP > > Clutter happily supports 3 bytes per pixel if by that you mean 1 byte > for each of the R, G and B components and no alpha channel. You just > need to set the has_alpha argument to FALSE. The documentation is a bit > misleading there.
I added some clarification to the docs about this yesterday, hopefully it's a little bit clearer now. --Chris -- To unsubscribe send a mail to [EMAIL PROTECTED]
