On Wed, 2008-07-02 at 10:13 +0100, Neil Roberts wrote:
> On Wed, 2008-07-02 at 14:28 +0800, HASWANI HARISH-VCKR47 wrote:
>  
> > While going through clutter_texture_set_from_rgb_data API, I found
> > that currently clutter support only 4 BPP.
> >  
> > will clutter 0.8 support 3BPP
> 
> Clutter happily supports 3 bytes per pixel if by that you mean 1 byte
> for each of the R, G and B components and no alpha channel. You just
> need to set the has_alpha argument to FALSE. The documentation is a bit
> misleading there.

I added some clarification to the docs about this yesterday, hopefully
it's a little bit clearer now.

--Chris


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