Hi,

I am evaluating whether I can use Clutter to write an X Window Manager on a
device which supports/accelerates OpenGL ES. Is my answer metacity-clutter -
since Clutter abstracts OpenGL/OpenGL ES OR will metacity-clutter need to be
changed to accomodate OpenGL ES?
Also, what backend option do I build Clutter with - eglx or eglnative? Is
there any advantage choosing one over the other?

Thanks,
Bipin

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