Hi, I am evaluating whether I can use Clutter to write an X Window Manager on a device which supports/accelerates OpenGL ES. Is my answer metacity-clutter - since Clutter abstracts OpenGL/OpenGL ES OR will metacity-clutter need to be changed to accomodate OpenGL ES? Also, what backend option do I build Clutter with - eglx or eglnative? Is there any advantage choosing one over the other?
Thanks, Bipin
