On Fri, 2009-02-27 at 01:07 +0100, Michal Kolodziejczyk wrote:
> Hello,
> I tried to run clutter (0.8.6) on via artigo (under linux), which uses
> VX700 graphic card (openchrome driver). This card cam render texture
> maps of size at most 512x512, so its smaller than most other graphic cards.

the card, though underpowered, shouldn't have any problems -- as long as
the driver and the GL implementations are working. the openchrome driver
has a long standing history of issues: glReadPixels() poorly performing
or even half-implemented, just to name the first issue that comes to
mind.

> The result is that some textures (for strings) are rendered as garbage
> (eg all strings in test-rotate, test-entry, test-depth etc).

it's probably a wrong implementation of mipmapping, if only the text is
wrong.

you can disable text mipmapping by using:

  clutter_set_use_mipmapped_text (FALSE);

http://www.clutter-project.org/docs/clutter/stable/clutter-General.html#clutter-set-use-mipmapped-text

> I had similar issue when trying scrupp (scrupp.sf.net). Its author,
> Andreas Krinke, fixed it by checking for maximum size of texture which
> can be rendered, and by tiling textures if the original is too big.

Clutter already does slicing by default for every texture that does not
fit the texture memory.

ciao,
 Emmanuele.

-- 
Emmanuele Bassi, Intel Open Source Technology Center

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