Hi, I am playing with OpenGL 2.0 on TI OMAP's 3430 ZOOM device with clutter. One of the surprising thing i noticed was when the hands are normally rotating, i am getting FPS of arouns 40, but if i just press my finger on the screen/stage area, the frame rate drops to 30FPS or even less, even though i am not doing anything on touch event.
I have a made gtk-clutter test app exactly similar to test-actor and there i am not listenning to any input event, still i see the same behavior. Does any one has seen similar behavior? Do we have anything in clutter itself that we intentionally drops the FPS, where there is any input event detected? Regs, Rahaman
