I saw something like this with Clutter-0.8.8, OpenGL|ES-1.1 s/w
implementation on OpenMoko FR. Not sure if its a Clutter issue or
OpenMoko.

Regards
Amit Pundir

On Thu, Jul 9, 2009 at 11:10 AM, Mustafizur
Rahaman<[email protected]> wrote:
> Hi,
>
> I am playing with OpenGL 2.0 on TI OMAP's 3430 ZOOM device with clutter. One
> of the surprising thing i noticed was when the hands are normally rotating,
> i am getting FPS of arouns 40, but if i just press my finger on the
> screen/stage area, the frame rate drops to 30FPS or even less, even though i
> am not doing anything on touch event.
>
> I have a made gtk-clutter test app exactly similar to test-actor and there i
> am not listenning to any input event, still i see the same behavior. Does
> any one has seen similar behavior? Do we have anything in clutter itself
> that we intentionally drops the FPS, where there is any input event
> detected?
>
> Regs,
> Rahaman
>
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