I saw something like this with Clutter-0.8.8, OpenGL|ES-1.1 s/w implementation on OpenMoko FR. Not sure if its a Clutter issue or OpenMoko.
Regards Amit Pundir On Thu, Jul 9, 2009 at 11:10 AM, Mustafizur Rahaman<[email protected]> wrote: > Hi, > > I am playing with OpenGL 2.0 on TI OMAP's 3430 ZOOM device with clutter. One > of the surprising thing i noticed was when the hands are normally rotating, > i am getting FPS of arouns 40, but if i just press my finger on the > screen/stage area, the frame rate drops to 30FPS or even less, even though i > am not doing anything on touch event. > > I have a made gtk-clutter test app exactly similar to test-actor and there i > am not listenning to any input event, still i see the same behavior. Does > any one has seen similar behavior? Do we have anything in clutter itself > that we intentionally drops the FPS, where there is any input event > detected? > > Regs, > Rahaman > -- To unsubscribe send a mail to [email protected]
