On Tue, 2009-09-01 at 18:34 +0100, Neil Roberts wrote:
 
> > not only simpler: it would also clip each editable Text to the entire
> > leftmost (or rightmost, for RTL locales) glyph, instead of showing only
> > parts of glyphs. also, it could only show entire lines and columns for a
> > scrollable multi-line Text.
> 
> No, that's not what it does. For glyphs that are partially obscured by
> the clip rect it would calculate new vertex coords and new texture
> coords so that it would only display a portion of the glyph. The
> calculation is simple because the clip rect and the coordinates are all
> in actor space.

oh, right. I didn't remember that patch at all.

well, that would solve the problem in ClutterText; it still would not
really solve issues inside other clipped actors like scrollable
containers, though.

ciao,
 Emmanuele.

-- 
Emmanuele Bassi, Senior Engineer        | emmanuele.ba...@intel.com
Intel Open Source Technology Center     | http://oss.intel.com

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