On Tue, 2009-09-01 at 18:34 +0100, Neil Roberts wrote: > > not only simpler: it would also clip each editable Text to the entire > > leftmost (or rightmost, for RTL locales) glyph, instead of showing only > > parts of glyphs. also, it could only show entire lines and columns for a > > scrollable multi-line Text. > > No, that's not what it does. For glyphs that are partially obscured by > the clip rect it would calculate new vertex coords and new texture > coords so that it would only display a portion of the glyph. The > calculation is simple because the clip rect and the coordinates are all > in actor space.
oh, right. I didn't remember that patch at all. well, that would solve the problem in ClutterText; it still would not really solve issues inside other clipped actors like scrollable containers, though. ciao, Emmanuele. -- Emmanuele Bassi, Senior Engineer | emmanuele.ba...@intel.com Intel Open Source Technology Center | http://oss.intel.com -- To unsubscribe send a mail to clutter+unsubscr...@o-hand.com