This is the version of the Intel X driver I'm using:
(II) Module intel: vendor="X.Org Foundation"
compiled for 1.6.0, module version = 2.6.3
Module class: X.Org Video Driver
ABI class: X.Org Video Driver, version 5.0
I assume you're using Intel as well. Which version of the driver are you using?
--- On Tue, 9/29/09, Chris Lord <[email protected]> wrote:
> From: Chris Lord <[email protected]>
> Subject: Re: [clutter] memory leak in texture creation?
> To: [email protected]
> Date: Tuesday, September 29, 2009, 4:47 AM
> On Sun, 2009-09-27 at 12:17 -0700,
> Nils Nieuwejaar wrote:
> > I have attached a simple test program that seems to
> show that there is a memory leak in texture creation.
> >
> > The program creates an actor, displays it on the
> screen, and then destroys it once per second. If the
> actor is created by cloning an existing actor, the memory
> usage of the program stays constant. If the actor's
> texture is created from scratch each time, the memory
> consumption of the program grows steadily.
> >
> > This behavior is present in at least 0.8.8 and 1.0.0.
>
> Hi Nils,
>
> Sounds like a problem with your video driver leaking
> texture memory.
> Running this app, I have completely stable memory usage
> under the latest
> release of Clutter 1.0.
>
> Cheers,
>
> --
> Chris Lord
>
> Intel Open-source Technology Centre, Europe
>
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