Damien, >> Did you mean something else, or I am doing it wrong? > > Yes, I mean something else, something that you can't do with the current > API. You'll need to change the whole logic of the sink/VideoTexture to > use: > 1/ Xv (possibly through xvimagesink) to render into a Pixmap > 2/ create a new GL texture from that Pixmap using TFP
Oh, I guess this is out of my reach, because I do not so many details about all this. :( Well, probably I'll need to find something else, to use for text scrolling instead of clutter. > Note that this is a workaround that tries to leverage Xv while > clutter-gst tries to remain decoupled from X and uses OpenGL. I understand. Isn't there any project that uses MPlayer/Gstreamer with clutter? Thanks,. Matej -- To unsubscribe send a mail to [email protected]
