Damien,

>> Did you mean something else, or I am doing it wrong?
>
> Yes, I mean something else, something that you can't do with the current
> API. You'll need to change the whole logic of the sink/VideoTexture to
> use:
>    1/ Xv (possibly through xvimagesink) to render into a Pixmap
>    2/ create a new GL texture from that Pixmap using TFP

Oh, I guess this is out of my reach, because I do not so many details
about all this. :(

Well, probably I'll need to find something else, to use for text scrolling
instead of clutter.

> Note that this is a workaround that tries to leverage Xv while
> clutter-gst tries to remain decoupled from X and uses OpenGL.

I understand.

Isn't there any project that uses MPlayer/Gstreamer with clutter?

Thanks,.
Matej
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