Damien,

(You replied sooner than I did)

>> But, if I use MPlayer it works great, even when in full screen mode, and
>> consumes very little CPU.
>
> On X MPlayer uses Xv when available, mplayer -o gl enables the GL output
> driver (so things are more comparable).

I'll try that, so I can compare things.
Thanks.

> For the development cycle leading to clutter-gst 1.2, I have a few
> performance related items on my todo list, if someone wants to help
> here, he'll be welcomed:
>   * rework the shader to use less instructions
>   * use PBO (through the new CoglBuffer API) for fast uploads
>
> This could improve the problems you are seeing, but I'm afraid I don't
> have an immediate solution for you.

Thanks for the help.
I can run the tests when you need them, if you like.

Thanks,
Matej
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