Damien, (You replied sooner than I did)
>> But, if I use MPlayer it works great, even when in full screen mode, and >> consumes very little CPU. > > On X MPlayer uses Xv when available, mplayer -o gl enables the GL output > driver (so things are more comparable). I'll try that, so I can compare things. Thanks. > For the development cycle leading to clutter-gst 1.2, I have a few > performance related items on my todo list, if someone wants to help > here, he'll be welcomed: > * rework the shader to use less instructions > * use PBO (through the new CoglBuffer API) for fast uploads > > This could improve the problems you are seeing, but I'm afraid I don't > have an immediate solution for you. Thanks for the help. I can run the tests when you need them, if you like. Thanks, Matej -- To unsubscribe send a mail to [email protected]
