Not necessarily. Usability is more about - keeping the user informed (visibility of system status) - enabling them to complete tasks - not getting in their way when they try and complete a task - user control and freedom (always give the user a way out) - consistency and standards - error prevention - error correction (help users recognize and recover from errors) - satisfycing (recognition vs. recall) - flexibility and efficient use - aesthetics and minimalist design (if it doesn't help the user accomplish a goal, then remove it)
These are the key principles for Usability and Heuristic Evaluation. > Since in my understanding usability is about letting the user decide. Cheers! Todd R. Warfel _//message first [method second] .--.==.--.==.--.==.--.==.--.==.--.==.--. _//user experience architect Information architecture Interaction design Usability analysis [P] (607) 339-9640 [E] [EMAIL PROTECTED] [w] http://www.mk27.com .--.==.--.==.--.==.--.==.--.==.--.==.--. In theory, theory and practice are the same, but in practice, they're not -- anonymous -- http://cms-list.org/ trim your replies for good karma.