Not necessarily. Usability is more about
- keeping the user informed (visibility of system status)
- enabling them to complete tasks
- not getting in their way when they try and complete a task
- user control and freedom (always give the user a way out)
- consistency and standards
- error prevention
- error correction (help users recognize and recover from errors)
- satisfycing (recognition vs. recall)
- flexibility and efficient use
- aesthetics and minimalist design (if it doesn't help the user accomplish a
goal, then remove it)

These are the key principles for Usability and Heuristic Evaluation.

> Since in my understanding usability is about letting the user decide.


Cheers!

Todd R. Warfel

_//message first [method second]
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Information architecture
Interaction design
Usability analysis
[P] (607) 339-9640
[E]  [EMAIL PROTECTED]
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In theory, theory and practice are the same,
but in practice, they're not -- anonymous


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