On Dec 24, 2015, at 15:55 , Peters, Brandon <[email protected]> wrote:
> 
> Maybe they will “remedy” it in the forever.

A bug report would probably be a good idea. Either FloatingPointType should 
include arithmetic behavior (along the lines of the integer type protocol), or 
there should be a protocol that abstracts the arithmetic behavior and Float and 
Double should conform to it.

BTW, it looks like there’s a 3rd floating point type ‘Float80’ in there. It has 
the arithmetic operations but *doesn’t* conform to FloatingPointType. That 
might be an oversight, too.
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