No but I'll look at that in a bit and report back. Thank you!!! Sent from Outlook Mobile
On Wed, Jan 20, 2016 at 11:23 AM -0800, "Ryan Dignard" <[email protected]> wrote: Have you tried `UIGraphicsBeginImageContextWithOptions(item.bounds.size, NO, 0.0)` ? I've never had problems with the implicit scale provided by the last parameter being `0.0` On Wed, Jan 20, 2016 at 11:17 AM, Eric E. Dolecki <[email protected]> wrote: I am creating images from what I'll call chart cells - so that when in a scroll pane scrolling is smooth. Currently it's not. So I use the following method and load each into a UIImageView. Works great except the text in the screens looks jagged. NO scaling is happening. Is there anything beyond making the source 2x as large and then scaling down to fit? This is for retina. func translateToBitmap(item:ConCellView) ->UIImage { UIGraphicsBeginImageContext(item.bounds.size) item.layer.allowsEdgeAntialiasing = true item.layer.renderInContext(UIGraphicsGetCurrentContext()!) let chartImage = UIGraphicsGetImageFromCurrentImageContext() UIGraphicsEndImageContext() return chartImage } _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/conceptuallyflawed%40gmail.com This email sent to [email protected] _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
