Thanks so much - things look perfect specifying the scale like that!!!

On Wed, Jan 20, 2016 at 2:31 PM Eric Dolecki <[email protected]> wrote:

> No but I'll look at that in a bit and report back. Thank you!!!
>
> Sent from Outlook Mobile <https://aka.ms/qtex0l>
>
>
>
>
> On Wed, Jan 20, 2016 at 11:23 AM -0800, "Ryan Dignard" <
> [email protected]> wrote:
>
> Have you tried `UIGraphicsBeginImageContextWithOptions(item.bounds.size,
>> NO, 0.0)` ?  I've never had problems with the implicit scale provided by
>> the last parameter being `0.0`
>>
>> On Wed, Jan 20, 2016 at 11:17 AM, Eric E. Dolecki <[email protected]>
>> wrote:
>>
>>> I am creating images from what I'll call chart cells - so that when in a
>>> scroll pane scrolling is smooth. Currently it's not. So I use the
>>> following
>>> method and load each into a UIImageView. Works great except the text in
>>> the
>>> screens looks jagged. NO scaling is happening. Is there anything beyond
>>> making the source 2x as large and then scaling down to fit? This is for
>>> retina.
>>>
>>> func translateToBitmap(item:ConCellView) ->UIImage {
>>>         UIGraphicsBeginImageContext(item.bounds.size)
>>>         item.layer.allowsEdgeAntialiasing = true
>>>         item.layer.renderInContext(UIGraphicsGetCurrentContext()!)
>>>         let chartImage = UIGraphicsGetImageFromCurrentImageContext()
>>>         UIGraphicsEndImageContext()
>>>         return chartImage
>>>     }
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>>
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