You could try adding a run shell script phase at the end of the compilation to substitute the executable.
-- __Pascal Bourguignon__ > On 18 Sep 2016, at 12:02, Gabriel Zachmann <[email protected]> wrote: > > When I "Run" my code in Xcode (i.e., hit CMD-R), I would like Xcode to build > the code, copy the product to its destination, > and then run a *different* application, not the product it has built. > (all on macOS, not iOS) > > Does anyone know how that is possible? > > I haven't found it in Xcode's documentation, and couldn't find a hint with > Google. > I am using Xcode 7.3.1. > > Thanks a lot in advance. > > Best regards, > Gabriel. > > > > > > _______________________________________________ > > Cocoa-dev mailing list ([email protected]) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/cocoa-dev/pjb%40informatimago.com > > This email sent to [email protected] _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [email protected]
