> On Dec 2, 2016, at 6:37 AM, Andreas Falkenhahn <andr...@falkenhahn.com> wrote: > > So how does that work in practice? Should I create a Cocoa Touch Framework, > code sign > it, include it in the "Embedded binaries" section in Xcode in my project and > select > "Optional" for that framework in the "Linked frameworks and Libraries" > section in > Xcode and then just use dlopen() on the framework's executable as listed in > the > frameworks Info.plist?
Don’t build a framework and don’t link the app with it. Just build a dynamic library and export the symbols for the entry points. (Exactly the same way as you do for macOS.) —Jens _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com