Yep, that worked perfectly, thanks a lot!
chr On Sun, Oct 5, 2008 at 6:45 PM, Adam R. Maxwell <[EMAIL PROTECTED]> wrote: > > On Oct 5, 2008, at 10:28 AM, Christian Giordano wrote: > >> I'm trying to create a CGImageRef with CGImageCreate from a generated >> byte array (RGBA) but it doesn't seem to handle the transparency, so >> all the pixels are visible when some should not. As color space I'm >> using CGColorSpaceCreateDeviceRGB(), as CGColorRenderingIntent I'm >> using kCGRenderingIntentDefault and as bitmap info >> kCGBitmapByteOrderDefault, any idea if it is possible and what I'm >> doing wrong? > > I think your bitmap info should include kCGImageAlphaLast, and be careful of > the byte order. David Duncan gave a good explanation of those flags here: > > http://lists.apple.com/archives/carbon-dev/2006/Nov/msg00014.html > > -- > adam _______________________________________________ Cocoa-dev mailing list ([email protected]) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]
