Hi, I am new to cocos2d, but I really like what I see so far.
On my recently acquired laptop I am unable to run any of the tests or samples utilizing 'effects'. I am assuming that this means my hardware doesn't support framebuffers, although I am yet to run glxinfo to confirm this. For the sake of cross platform distribution of programs, is this on the agenda to be in some way fixed in a future version of cocos2d? (In the Europython cocos2d video it seemed to be implied that a fix was imminent, but I haven't found much other discussion of this issue) --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
