Hi folks, I've implemented a second phase mouse detection on the picker. I filter the candidate checking if points are really inside the children bounding box, considering rotation and scale too. A third step could even check for pixel collision, but I don't know if this is desirable. What do you guys think?
Another improvement would be to return the children list ordered by z (or reverse ordered) so you could easily pick the top sprite (and maybe cycle between the back ones in order if the top one is already selected). -- Kao Cardoso Félix Página pessoal: http://www.inf.ufrgs.br/~kcfelix Blog: http://kaofelix.blogspot.com --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
