Yes... I am lazy.... that's why I just commited this. As soon as cocos2d provides those features, the module goes away.
On Mon, Apr 20, 2009 at 1:42 PM, Lucio Torre <[email protected]> wrote: > > On Mon, Apr 20, 2009 at 7:31 AM, Ricardo Kirkner > <[email protected]> wrote: >> >> Guys, >> >> in order to help me debug the collision shapes stuff, I added a third >> party module, to draw simple shapes. I think this stuff is useful for >> the editor, but I am not sure how these kind of additions are to be >> handled within cocos2d. >> >> Is it ok to include this module? Apparently the licence is free enough >> to not become an issue. >> >> The module I am speaking of is tiles-editor/layers/shape.py >> >> ricardo >> >> pd: it would probably be nice to extend cocos.draw to allow drawing >> simple shapes, and use that instead of this module > > a new module to draw a circle and a square? > > Lucio > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
