Hm, I still don't quite get it, could you whip up a quick example where you can move one sprite from tile to tile? (Similar to the fights in Heroes of Might and Magic 3 (http://img.photobucket.com/albums/v607/tigris/entertopia.gif) , but with rect tiles)
Thanks, mots On Mon, Jun 8, 2009 at 9:32 PM, Lucio Torre<[email protected]> wrote: > > On Mon, Jun 8, 2009 at 3:18 PM, Mathias Roth<[email protected]> wrote: >> >> Hey, cocos2d seems quite promising, but the doc's are a bit poor :<... >> Is there any example of RectMapLayer usage available, if possible with >> explanation? > > There is an example here: > http://los-cocos.googlecode.com/svn/trunk/test/test_tiles.py > > The code is very well documented, you can take a look here: > http://los-cocos.googlecode.com/svn/trunk/cocos/tiles.py > or here: > http://cocos2d.org/doc/api/cocos.tiles-module.html > > Lucio. > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
