Hello, I am trying to use Cocos2d in Mac OS X (Leopard) in VMWare (in Vista x64). I was trying to avoid buying a mac for iphone development..
When I try to run any of the sample demos, there are errors with pyglet.window. I was wondering if anyone else using cocos2d on OS X has had similar problems, to help me determine if its failing because of my non-kosher emulation of OS X or some other issue. Thank you. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
