On Sat, Jun 20, 2009 at 7:19 AM, jaber <[email protected]> wrote:

>
>
> the update_camera_pos() func is working fine,
>
> But another problem:
> what values should i put in world_layer.transform_anchor?
>
> I tried putting the sprite's position, and when zooming, it correctly
> anchored to the center of the sprite.
>
> However if I moved the sprite (and update_camera_pos()), the sprite
> becomes farther from center of the window if I move the camera from
> the center of the game world.
>
> Thanks
>
>

attached is hud4.py with chasecam and zoom

--
Claudio

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Attachment: hud4.py
Description: Binary data

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