Hi everyone ,

I am new to cocos2d and I am developing game using cocos2d framework.
I want to scale the image of sprite/AtlasSprite object at run time.

Let me explain with example :
In cocoa I am using UIImageView , to scale or re-size the image I am
setting property "setBounds" of UIImageView. i.e.
[ElectricWaveOne setBounds:CGRectMake(CenterPoint.x ,CenterPoint.y,
width, height)];
here ElectricWaveOne is an object of UIImageView.
so I can scale the existing allocated image.

Now I want to do same with sprite object in cocos2d.
so , Is there any property of sprite/AtlasSprite object to scale the
image?
How to change image of sprite at run time?

What is difference between Sprite and AtlasSprite?

Regards'
Pravin
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