Hi, I am developing one game where shooter shall be stable and the object keeps passing within the range of the shooter. My game lays out into grid of mXn cells.
I want to design in such a way shooter shall have the range upto 1 cell radius from its current position. And when object crossess within this range I should get a notification. Can anybody help me how Cocos2d and Chipmunk shall solve my problem. Will designing a shape surrounding the shooter help me or not. Kindly help me in this regards Regards Mustafa [email protected] --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
