I'm just getting started w/ Cocos2D on OS X - overall, it's qutie nice, but I've noticed that when applying a slow (10-20s) ScaleBy/ ScaleTo effect, the sprite becomes "jittery" for lack of a better word while it does this. Are there any sprite filtering or scene anti- aliasing options to smooth this out? Am I doing this the wrong way? (I'm trying to get a Ken Burns-ish effect, similar to the Apple Photos screensaver)
Thanks in advance for the help! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
