I made 2 games that uses physics.

Solo, a love story (uses pymunk):
http://code.google.com/p/solo-solo/

Gas man, a sound story (uses PyBox2d):
http://code.google.com/p/pedoman/

I would say that Chipmunk 5.1 (recently released) has more or less the
same features of Box2d prev2.1.

Regarding the Python wrappers, I think that the Pymunk project is more
active than PyBox2d.


riq.

-- 
http://blog.sapusmedia.com
http://www.monociclo.com.ar/

-- 
You received this message because you are subscribed to the Google Groups 
"cocos2d discuss" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/cocos-discuss?hl=en.

Reply via email to