I made 2 games that uses physics. Solo, a love story (uses pymunk): http://code.google.com/p/solo-solo/
Gas man, a sound story (uses PyBox2d): http://code.google.com/p/pedoman/ I would say that Chipmunk 5.1 (recently released) has more or less the same features of Box2d prev2.1. Regarding the Python wrappers, I think that the Pymunk project is more active than PyBox2d. riq. -- http://blog.sapusmedia.com http://www.monociclo.com.ar/ -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
