On 02/02/2010, at 12:46 AM, Lucas Caro™ wrote:
> we needed that on the game jam here in cordoba as well :) I was thinking on 
> adding some basic collission detection to the sprite class, or creating a 
> ColliderSprite class that will be able to check for collisions (is this 
> already implemented in cocos? if so, ignore my suggestion)

I've got some uncommitted code on disk for doing collision detection, but never 
find enough time to finish it. My code goes beyond simple sprite-sprite 
collision though and handles rectmaps as well - in that case there needs to be 
more than just "they collide".


       Richard

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