Actually, I tried to handle that by replacing the original height/
width in the director, and the scrolling manager rendered the correct
area of the tiled map, however it doesn't actually scroll correctly.
It behaves as if I started with a window of my target size, but I
resized the window to my screen size.  The view_h and view_w
properties of my scrolling manager are set to my target resolution
when it is initialized, so there must be something else deeper
inside.  I'll take a look around when I get home and see what I can
find; I'm at work right now.  It seems I'm on the right track, I just
need to get the scrolling manager working entirely with the target
resolution.

One other question though; The overriding of the director's on_draw
method seems ugly to me.  Is there a clean way to subclass the
director to make my adjustments in that fashion?  The issue being that
the director is already instantiated when you import the module.  If I
replace director.director with an instance of my subclass, will the
other modules pick it up?

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