On Mon, Jun 14, 2010 at 2:08 AM, claudio canepa <[email protected]> wrote:
> > > On Mon, Jun 14, 2010 at 1:27 AM, Thomas Woelz <[email protected]> wrote: > >> I'm trying to use the most recent cocos library (rev 966) and I get >> the name error related to SDL: >> >> File "res/cocos/audio/SDL/dll.py", line 91, in _load_library_nix >> if library is None and version is not None: >> NameError: global name 'version' is not defined >> >> Richard Jones in a previous post said he made a patch to fix this. Was >> his patch implemented? >> >> Thanks, >> >> > > > I see it committed at r931 , and I can confirm that in my platform (winxp) > I don't need SDL to run cocos apps. > > Can you double check that your app is really importing from the most recent > checkout ? (assuming you have more than one cocos in your system) > > -- > claudio > forget that, the problem was introduced while fixing SDL for windows at r956. I commited r968 that I think fixes the problem (no linux to test myself). I would ask people on *nix for which the SDL audio was working to test if at r968 they are ok, just in case something else has slipped. Sorry, all. -- claudio -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en.
