Also to change or add a tile property in cocograph, ctrl-click on a
tile in the tile palette. To do it to only to an individual cell ctrl
+click on the cell. The "properties" menu selection is for the current
layer, or map.. I forget. That way you don't have to do it in the xml.

Devon

On Jun 21, 12:16 pm, karanveer singh <[email protected]> wrote:
> On Mon, Jun 21, 2010 at 10:11 PM, claudio canepa <[email protected]> wrote:
> > [email protected] wrote:
>
> > """
> > I've made a map using cocograph, and I've loaded it into my program.
> > I've set a tile with the property named '1' and set it to true.
> > However, when I run through all the cells in the map and print out
> > their properties, none of those cells give a non-empty list.
>
> > [snipped code]
>
> > The map :
>
> > <resource><requires file="Cocograph-0.2.0/maps/dungeon/new_tiles.xml" /
>
> > <rectmap id="2" origin="0,0,0" tile_size="64x64"><property name="1"
> > type="bool" value="True" />
> > <property name="" type="unicode" value="" />
> > <column><cell tile="beach-g-tr" />
> > <cell tile="beach-g-tr" />
> > <cell tile="beach-g-tr" />
> > <cell tile="beach-g-tr" />
> > <cell tile="beach-g-tr" />
> > <cell tile="beach-g-tr" />
> > <cell tile="beach-g-tr" />
> > <cell tile="beach-g-tr" />
> > <cell tile="beach-g-tr" />
> > <cell tile="beach-g-tr" />
> > <cell tile="beach-g-tr" />
> > [snipped lot of lines]
> > """
> > Look at the rectmap line, you are setting property s for the rectmap object,
> > not for cell objects.
> > For cell objects you must have something like
> > <cell tile="beach-g-tr><property name="1" type="bool" value="True"></cell>
> > (untested, the code expects certain directory tree)
> > Additional suggestion: use clear names for property s, like 'electrified' ,
> > 'trap' or whatever. '1' will be hard to work.
> > And, the gmail web interface dont let me edit the reply directly, maybe size
> > or maybe the editor control fooled by the xml markup
> > --
> > claudio
>
> > --
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>
> Thanks a lot!

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