On Fri, Jul 2, 2010 at 5:16 PM, sunspider <[email protected]> wrote:

> Hi Cocosers
> I've created a graphical game-builder using wx, Opioid2D, and pygame.
> It can be adapted to use other engines, and cocos is at the top of the
> list. Opioid2d is great (and cocos shares some code with it) but it is
> out of development and has some seriously obsolete requirements.
>
> If anyone is interested in this idea, please check out my demo and
> drop me a line.
> http://code.google.com/p/pug/
>
> Cheers
> Ivan
>
>


>From the description in the homepage, it looks interesting.
I resisted the temptation to download and play around with it, I need to
concentrate in the cocos release just now, but surely will check it.

Keep in touch, and if you want to look if cocos can be useful for you, look
at the code in the repo, and, the preview docs are reachable by
http://code.google.com/p/los-cocos/wiki/DocBuild2010

cheers,

--
claudio

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