The tutorial should be going up on slideshare some time after the
event. I'll try to remember to add speaker notes so it makes a small
amount of sense :)


      Richard

On Tue, Jul 13, 2010 at 8:15 AM, devon <[email protected]> wrote:
> cool. If you want to share and its a pdf or powerpoint or something,
> I'd love to see your tutorial presentation after you do it too. I have
> to teach some high school students an intro to game programming week
> long course in a couple weeks and I'd love to us cocos, but I'll
> probably end up going xna because they're also doing some 3D modeling
> in maya and the course has used xna in the past.
>
> Devon
>
> On Jul 8, 1:24 am, Richard Jones <[email protected]> wrote:
>> Hi all,
>>
>> In preparation for my Intro to Game Programming tutorial at EuroPython
>> on the 18th I've been putting together a quick reference for cocos2d
>> and pyglet. It's two pages (two sided). The first is cocos2d and the
>> second is pyglet.
>>
>> In this revision I've:
>>
>> - altered the documentation about Layer.init and Scene.init
>> - added a mention of cocos2d's default auto-scaling (and when it
>> should be avoided)
>> - put a little more info in (more on cocosnodes)
>> - added info about pyglet animations
>>
>> Comments and suggestions are welcome.
>>
>>      Richard
>>
>>  cocos-quickref-1.3.pdf
>> 214KViewDownload
>
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