On 20 December 2011 13:21, Joseph Marlin <[email protected]> wrote:
> I decided to make a nice isometric viewer. I am getting a strange issue
> where two cubes, always exactly two cubes, are not being drawn correctly. I
> cannot tell why, and I cannot tell if this is a bug with cocos, a bug with
> python, an error with my code, or intended behavior. Are all elements in a
> layer guaranteed to be drawn in the order they are added?

No, they're not. To guarantee drawing order you should set z value
when you add the sprite to the layer.


     Richard

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