Ok, thanks! Does that add a significant amount of overhead?

On Mon, Dec 19, 2011 at 10:17 PM, Richard Jones <[email protected]>wrote:

> On 20 December 2011 13:21, Joseph Marlin <[email protected]>
> wrote:
> > I decided to make a nice isometric viewer. I am getting a strange issue
> > where two cubes, always exactly two cubes, are not being drawn
> correctly. I
> > cannot tell why, and I cannot tell if this is a bug with cocos, a bug
> with
> > python, an error with my code, or intended behavior. Are all elements in
> a
> > layer guaranteed to be drawn in the order they are added?
>
> No, they're not. To guarantee drawing order you should set z value
> when you add the sprite to the layer.
>
>
>     Richard
>
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