I've recently discovered Cocos and after years of trying to figure out 
pyGame I can tell you that it is tempting alternative. However I must ask 
if there are basic systems that should be in most games here. I know that 
collisions and sprite handling is here, but what things like scrolling? I 
personally never figured out how to write it from scratch and this is 
reinventing wheel anyway. Will I have to reinvent the wheel with Cocos?

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