On Sun, Jul 15, 2012 at 7:38 AM, Darkhog <[email protected]> wrote:

> I've recently discovered Cocos and after years of trying to figure out
> pyGame I can tell you that it is tempting alternative. However I must ask
> if there are basic systems that should be in most games here. I know that
> collisions and sprite handling is here, but what things like scrolling? I
> personally never figured out how to write it from scratch and this is
> reinventing wheel anyway. Will I have to reinvent the wheel with Cocos?
> --
>


For scrolling probably you will want to use cocos.layer.ScrollableLayer and
cocos.layer.ScrollingManager

You can see a minimal example for those in
test/test_tiles.py
test/test_scrolling_manager_without_tiles.py
test/test_tmx.py

claudio
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